About
Highly accomplished Engineering Leader and Architect with over two decades of experience driving innovation at the intersection of data, development, and design. Proven expertise in full-stack engineering, micro-service architecture, and large-scale system integration, consistently delivering high-impact interactive software solutions for web and mobile platforms. Adept at leading cross-functional teams, fostering collaboration, and scaling engineering organizations to achieve strategic business objectives and enhance product performance.
Work Experience
Led system architecture and technical design for Vouch's customer-facing engineering teams, driving the ownership, redesign, and implementation of critical authentication and user management layers for core applications.
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Orchestrated the engineering organization's growth by over 500%, scaling from 8 to 50+ engineers, by designing hiring rubrics, conducting interviews, and making key hiring decisions across all levels.
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Designed and led the micro-service re-architecture of customer-facing services and the Vouch Message Bus, significantly enhancing system scalability and resilience.
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Owned, redesigned, and implemented Vouch's core authentication and user management layer, ensuring secure and seamless user experiences across all applications.
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Spearheaded the implementation of the Vouch UI library in Vue & React and migrated all customer team repositories to a monorepo, achieving increased code reusability and fostering cross-team collaboration.
Engineer in Residence / Principal Engineer
KLEINER PERKINS
Led engineering and design for a proprietary software system focused on gathering signal data and managing deal flow, while providing critical technical input for diligence processes.
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Directed the engineering and design efforts for a critical software system, enabling efficient signal data collection and streamlined deal flow management.
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Provided expert technical input and in-depth analysis for diligence processes, directly informing strategic investment decisions.
Senior Software Engineer & Web Team Lead
QUID
Managed front-end development, including backlog management and team assignments, while architecting and leading the rewrite of Quid's core web application for enhanced performance and maintainability.
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Launched a redesigned version of Quid's data analysis product, integrating the first React/Redux application into Quid's architecture, which significantly improved performance and user experience.
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Managed front-end development operations, including backlog management, project planning, team assignments, and prioritization for Quid's core product, ensuring timely feature delivery.
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Architected and implemented critical changes to Quid's data pipeline, enabling support for new feature development and enhancing data processing capabilities.
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Led the comprehensive rewrite of Quid's principal web application to a React/Redux framework, resulting in substantial improvements in performance and long-term maintainability.
UI Lead, Adobe Target (Marketing Cloud) & Creative Cloud Web
ADOBE SYSTEMS
Co-led the adoption of React/Redux across new Creative Cloud web applications and managed a cross-geo team of UI developers for Adobe Target, ensuring maintainability and extensibility.
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Launched version 1 of the Adobe Target Standard application in 2013, a key service within Adobe's Marketing Cloud, followed by the addition of Adobe Target Premium in 2014, significantly expanding product offerings.
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Co-led the successful adoption of React/Redux for new Creative Cloud web apps, while effectively maintaining the existing web UI for Creative Cloud Assets.
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Led a cross-geo team of UI developers for Adobe Target, serving as the primary liaison to UX and Product Management teams, and driving client-side JavaScript application development.
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Planned and coordinated extensive code migrations and refactors across multiple frameworks, re-architecting application components to achieve improved maintainability and extensibility.
Principal Product Manager & UX Lead
HARA SOFTWARE
Set comprehensive product strategy and led UI/UX decisions for Hara's Energy and Sustainability System of Record, driving key data integration efforts and co-development initiatives with strategic partners.
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Defined and executed product strategy, including feature prioritization, customer outreach, partner management, and interface design for Hara's Energy and Sustainability System of Record.
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Directed all UI and UX decisions for Hara ESS, leading a navigational and visual redesign to integrate new features and insights from customer research and feedback.
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Led critical data integration efforts for Hara ESS, including co-developed solutions with partners like Intuit and OSIsoft to automate utility bill and interval data input.
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Spearheaded data-focused co-development efforts with partners, leading the development of a billing integration solution with energy utilities across the US, establishing a key competitive differentiator.
Co-Founder / C.O.O. / Dir. of Program Management
KIZMO, INC.
Co-founded an interactive design and user research firm, leading all client projects, managing business development, and bootstrapping the company to achieve consistent profitability with a full-time staff of six.
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Co-founded Kizmo, an interactive design and user research firm, specializing in user experience-based design, usability testing, and brand strategy.
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Managed all client projects, including significant engagements for Hewlett-Packard and NEC, overseeing user research, interface design, visual design, and brand identity.
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Led comprehensive business development, account management, and operations, ensuring successful project execution and client satisfaction.
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Bootstrapped the company from inception to a full-time staff of six, achieving consistent profitability and establishing a strong market presence.
Manager (Hardware/Graphics Integration)
APPLE, INC.
Managed a team of ten engineers responsible for qualifying and integrating graphics drivers from major vendors into Apple's OS X software, ensuring compatibility across a wide range of hardware.
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Managed a team of 10 engineers responsible for qualifying and integrating graphics drivers from ATI, Nvidia, and Intel into Apple's OS X software.
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Ensured graphics driver compatibility and performance across a diverse range of Apple hardware, from the first LCD iMacs to the first Intel laptops.
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Directed development priorities and managed relationships with third-party manufacturers of graphics card hardware and software, overseeing task prioritization, meetings, and reviews.
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Led the qualification of graphics drivers and hardware on Apple's next-generation CPU projects, including pivotal work on the first LCD iMac, Titanium PowerBooks, and Intel Macs.